Informati su probabilità e regole su adm.gov.itGioco responsabile18+Il gioco può causare dipendenza patologica
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Gioco responsabile — ADM: Il gioco è vietato ai minori di 18 anni. Giocare può causare dipendenza patologica. I dati e le analisi statistiche mostrate hanno scopo esclusivamente informativo e non costituiscono previsioni, garanzie di vincita o sollecitazione al gioco. Numero Verde Nazionale Gioco d'Azzardo (ISS) 800 558 822.

Risk management

Anti-ruin discipline

Server-side tools to protect the budget: capped Kelly, stop-loss and limits that keep the risk of ruin near to zero — without pretending you can win.

The problem

The risk of ruin

On a negative expected-value (EV) game, betting too much or chasing losses leads to ruin: sooner or later the bankroll hits zero. It's not bad luck, it's math — bet sizing and the lack of limits matter more than any single play.

That's why we apply a staking discipline and system-enforced limits. In the chart, the unprotected path falls until it hits zero (ruin); the protected one stays above the stop-loss threshold and survives.

Ruin (budget = 0)Stop-loss
With capped Kelly + stop-lossNo tools → ruin

Estimated risk of ruin

without: 14–91%with: ~0%

Illustrative scheme. Risk-of-ruin reduction measured on no-lookahead backtests; it does not guarantee wins.

Capped Kelly and stop-loss, in brief

The Kelly criterion tells you which fraction of the bankroll to allocate based on the statistical edge. On a negative expected-value game the ideal fraction would be zero: that's why we apply it capped, enforcing a prudent ceiling that avoids aggressive stakes even when a pattern looks strong.

The stop-loss sets a threshold beyond which you stop, limiting the maximum drawdown. Combined with server-side limits (not bypassable client-side), it keeps the risk of ruin near to zero — without making the game profitable.

The tools

How it protects you

  • Capped Kelly: the stake never exceeds a prudent fraction of the budget
  • Automatic stop-loss: it halts before eroding capital beyond the threshold
  • Server-side limits: enforced by the system, not bypassable client-side
  • Risk of ruin cut near to zero (no-lookahead backtest)

What does NOT change

Cutting the risk of ruin protects the budget, but it does not make the game profitable: the expected value stays negative. These tools help you play sustainably and responsibly, not to win. If gambling becomes a problem, contact the TVNGA helpline 800 558822.

Anti-ruin discipline